Quick Update 11/7/22
Diablo Inspired Prototype (Untitled) » Devlog
Short Update to the game most of these changes were super easy to make.
- Enrage buffed 25%-> 50% (Was one of the most underwhelming passives)
- Perfect Strike 125% -> 150%
- Revenge 25% -> 33% (Speed reduction is really hard to overcome early on)
- Tank Up 25% -> 33%
- Kaboom nerfed dmg from 50% of max players hp to 33% of max players hp
- Added Damage Negation to the screens where needed so you know how much damage you should be deflecting on hit instead of calculating it out youself
- Changed a bunch of the passives tool tips on the battle screen
- Fixed up some minor text changes
The game honestly feels pretty tough at some points and super easy other times which makes me think it is the skills that are the issue. Will continue to test and make changes in the coming days. Thanks as always!
Files
DiabloInspiredProto.zip Play in browser
Nov 07, 2022
Diablo Inspired Prototype (Untitled)
A Diablo Inspired Roguelike game with Loot, Attribute Points, Skills, but bite sized.
Status | Prototype |
Author | Brads_Gaming |
Genre | Role Playing |
Tags | 2D, diablo, Dungeon Crawler, Godot, Loot, Mouse only, Pixel Art, Singleplayer |
More posts
- 11/13/22 UpdateNov 14, 2022
- 11/5/22 Diablo Inspired Prototype UpdateNov 05, 2022
- Update 10/28/2022Oct 28, 2022
- 10/24/22 UpdateOct 24, 2022
- 10/23/22 UpdateOct 23, 2022
- 10/20/22 UpdateOct 21, 2022
- 10/19/22 UpdateOct 19, 2022
- 10/18/22 UpdateOct 18, 2022
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