11/5/22 Diablo Inspired Prototype Update
Diablo Inspired Prototype (Untitled) » Devlog
Pretty large update next patch should have the final boss added but as of right now things are feeling pretty good. I think its just a matte rof tweaking some numbers here and there so please share with me your thoughts on what is too powerful, too weak for abilities and affixes.
- Added a Story which is told by the old man in town who gives quests/quest rewards (story may change a bit later on its temporary)
- Fixed an issue where Bleed would sometimes transfer its dmg to the next enemy if the enemy was killed by bleed
- Made a change so you can't see the same enemy twice in 1 battle sequence
- Reworked the drop chances to make luck not as impactful
- Made all passives except enrage stackable (may make enrage stackable later)
- Fixed an issue where the same ability could be given after already taking it once
- Bleed has now been removed from the Warrior's tool kit and moving to a different class in the future
- Added 5 new skills 2 in place of Slice and Slash for a total of 20 Skills for the Warrior
- Changed Vitality gain to be +2 HP per 1 point in Vitality for the warrior will be 1.5 and 1 for the other classes planned
- Changed Defense to now negate 1 damage ever 2 points in defense. Change is for both enemies and players
- Base stats for items have now increased so you should see some higher numbers
- FINALLY fixed the defense bug where defense enemies were spawning with 0 defense
- Fixed a visual error with Bloodlust
- Bloodlust was nerfed from 25% to 15% heal (but its stackable now)
- added a cap to Block Chance to 75%
- Fixed Stun not working correctly when going second
- Bosses are now in a set order for the story of the game.
- Porkchop now Heals himself instead of exhausting himself
- Added a few new animations to the game for the player.
- Added some Temp background art for numerous rooms.
- Added a button to the battle screen so if you ever get softlocked you can reset the game rather than having to refresh the page.
- Wasp Queen now inflict a deadlier poison than other poisonous enemies
As always thank you so much for playing the game
Hotfixed
- Battle Cry and Commanding Shout buffed from 50% -> 100% Dmg
- Stun icon should now disappear after enemy skips 1 turn (Used to stay until you would hit a button)
- Fixed a Visual bug with Berzerk where it showed the wrong amount of Dmg
Diablo Inspired Prototype (Untitled)
A Diablo Inspired Roguelike game with Loot, Attribute Points, Skills, but bite sized.
Status | Prototype |
Author | Brads_Gaming |
Genre | Role Playing |
Tags | 2D, diablo, Dungeon Crawler, Godot, Loot, Mouse only, Pixel Art, Singleplayer |
More posts
- 11/13/22 UpdateNov 14, 2022
- Quick Update 11/7/22Nov 07, 2022
- Update 10/28/2022Oct 28, 2022
- 10/24/22 UpdateOct 24, 2022
- 10/23/22 UpdateOct 23, 2022
- 10/20/22 UpdateOct 21, 2022
- 10/19/22 UpdateOct 19, 2022
- 10/18/22 UpdateOct 18, 2022
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